Critical Hit is a videogame music band that performs original arrangements and electrifying live concerts of music from the most celebrated videogames of all time.

Featuring Jason Hayes, lead composer on the original release of Blizzard’s hit MMO World of Warcraft, the band’s unique sound blends a variety of musical styles from rock to classical and beyond.

Critical Hit’s award-winning musicians record for top-grossing videogames, movies, and TV shows and perform live at the The Emmy’s, Cirque Du Soleil, American Idol, symphony orchestras worldwide, and more.

Embark on a rediscovery of timeless pieces from World of Warcraft, Final Fantasy, The Legend of Zelda, Mario, Kingdom Hearts, Metal Gear Solid, Tetris, Pokemon, Call of Duty, Halo, Angry Birds, Mega Man, Sonic the Hedgehog, and more!

About the Founders

Jason Hayes

Co-Founder, Composer, Keyboard/Percussion

Jason was lead composer on the original release of World of Warcraft.  He has also contributed scores to Dota 2, StarCraft, StarCraft 2: Heart of the Swarm, Warcraft III, Diablo II, and Counter-Strike: Global Offensive. His compositions have been performed by renowned symphony orchestras worldwide.

Jason currently resides in Irvine, California as an in-house composer for Blizzard Entertainment. He is excited to bring his enthusiasm for videogame music on stage to every Critical Hit live performance.

Michael Gluck

Co-Founder, Executive Producer

From 2003 to 2007, Michael performed videogame and anime music piano concerts under the stage name “Piano Squall” to benefit the National Multiple Sclerosis Society.  In 2008, he toured Brazil as part of the orchestral game music concert series Video Games Live, with performances in Brasilia, Curitiba, and Rio de Janeiro. Michael is the first independent musician to publish a videogame and anime piano solo album, entitled GAME. His music has been featured on major entertainment websites and publications, including IGN, MTV, Destructoid, and Newtype Magazine.